Category Archives: FIFA news



MMOBEYS FIFA 18 Belated Merry Christmas and a late happy Boxing Day! The holiday season is in full swing, and the FUT market was surprisingly tame. Of course there were plenty of Christmas noobs, so hopefully you snagged some nice open bids; however, EA finally dropped the Team of the Week SBCs we’ve been waiting for. So people will be selling of their investments and with these new coins buying up high end players.

Shifting focus to the Path to Glory market, players prices ebbed and flowed normally following the overall FUT market. Some players saw marked declines, and those would be the ones playing in leagues taking long winter breaks, but others rose slightly as their solid game time gives investors confidences. Now, let’s get into the specifics.

Important Note: The data/prices will be taken from Xbox One. However, this year, player prices across both consoles seem more similar than ever. If PS4 players have feedback, please let us know.


The graph above is a concise overview of all the keypoints from the data I collected over the week (data below). Do not fret if some of the terms are unfamiliar as I will do my best to explain what they are, and how they are significant to the PTG market.

Highs/Lows These figures represent the highest and lowest prices of the items over the week. Note that these can come from any price during the week, so always check the price before listing.

— Quick take: Early in the week most cards saw their highs; however, before Christmas people began to liquidate. This sell off led to decreased prices due to undercutting, yet as Boxing Day dawns they seem to be stabilizing.

Volatility Volatility, measured in terms of coins and a metric of risk, reflects the price fluctuation trends of the PTG player’s item.

— Quick take: Across the board a very tame week for volatility, but that can be a good thing too. It means you will know when you picked up a good deal on open bids and players like Sandro Wagner and Marcus Rashford could’ve been cash cows.

Beta Beta, another risk statistic, represents the tendency of a card to respond to swings in the market, and the higher the value the greater the expected price shift.

— Quick take: Unlike volatility, players’ betas varied a lot amongst PTG players. The likes of Kingsley Coman, Rodrigo and Divock Origi could be in line for big price shifts, while Joe Hart and Leroy Sane should continue to follow the overall market trend.

TOTW Shout Dmitri Payet scored a goal and played well in Marseille last game before their winter break. That said it was a long shot at best, but, then again…


The silver stunner from FIFA 12, Stephan El Shaarawy, sees himself receive the Biggest Winner accolade this holiday season. A series of positive personal performances coupled with an inform already means the Roma winger has value.

Referring to his weekly statistics, has had large price range over the week (High & Low), a mild volatility (~3500) and a high negative beta (-0.74). A mild volatility fits the other items in the PTG market, but his negative beta demonstrates that one should expect some sizable price shifts in the opposite of the market. We’ll have to keep an eye on the beta as the market looks to be stabilizing and dare I say turning.

Taking a step back, another upgrade makes the five star skiller a very attractive option; however, the price at the moment might be a little overvalued.


This mans Team of the Season last year was a GOD; however, as a Fiorentina fan, I am nothing if not subtly glad Lars Stindl finds himself as a Biggest Loser. The utility man from Gladbach is not a loser because of his personal performance, but rather an example of people weary of the long Bundesliga break.

Besides a large Weekly loss, Stindl also sported a high volatility relative to his price and a negative beta similar to El Shaarawy. Evident by his volatility, this item has seen a lot of fluctuation over the week so if you timed it right take your profit. Yet, looking forward his price should stabilize which might be a good investment look.

Look at Stindl’s history, he seems to put in quality performances in the second half of the season so watch this space.


The best part of the holiday season is all the football! So enjoy yourself and watch to your heart’s desire. We will pick this back up next week.


To wrap it up, it was a tame but rather interesting holiday week. The FUT market took a dip right before Christmas but now it’s starting to stabilize and rise. The PTG market is right there with it, but the upgrade potential should be monitored by all investors.

Leave any input below, and look out for a Ones To Watch update soon!

Predicted FIFA 18 First-team Player Ratings

It’s that time of year again when Arsenal supporters are ready to be incensed that Eden Hazard has yet again, inexplicably, pulled in a higher FIFA 18 player rating than Alexis Sanchez. Of course, if Alexis is at Manchester City, then who really cares.

Anyway, with FIFA 18 right around the corner, Pain in the Arsenal is set to do what we do every year – take our best, educated guesses as to what each Gunner will be rated come the next edition of the most esteemed sport’s game franchise in the world.

And it couldn’t really be any more exciting, what with Alexandre Lacazette now leading the front like. This Gunner attack, with or without Alexis, is going to be one of the best rated attacks in the game. That is, assuming that the EA Sports overlords don’t screw us out of what we deserve.

Anyway, in this article, we will cover each and every Arsenal first teamer. If they are listed on the club’s website, they will be here. Even guys like Carl Jenkinson and Lucas Perez who figure to be gone before the game comes out, perhaps even before I finish typing this sentence.

These aren’t our “what they should be ranked” ratings, these are the ratings that we think they will actually be come the release of the game. And so, without further ado, let’s get into those ratings, starting with a reserve goal keeper.


FIFA 18 Overhauls Referee Logic

If there’s anything that can get you to appreciate real-world soccer referees, even after they’ve seemingly screwed over your favorite team, it’d have to be dealing with their digital equivalents in FIFA 17. The good news is: with FIFA 18’s update to their underlying logic, players should hopefully go through fewer broken controllers as a result of, shall we say, highly questionable decisions and calls.

Per Kicker’s interview with EA Creative Director Matthew Prior, the problem seems to be rooted in the Frostbite engine used in FIFA 17. While their calls are technically “correct,” based on the data given, how they were visually represented could differ in significant ways, frustrating players when a seeming non-issue gets their team carded.

That does raise a question, though: will the AI update only apply to the PlayStation 4, PC, and Xbox One versions of FIFA 18? The Frostbite game engine was implemented specifically for singleplayer campaign mode The Journey, and won’t be present for the PlayStation 3, Xbox 360, and Nintendo Switch versions of the most recent title. Those three will be using a downgraded engine, utilizing only updated stats for players instead of the graphical and logical overhaul planned for newer-generation platforms.

If the referee logic problem is based on the Frostbite engine, it would make sense not to implement AI updates to the older-platform versions of the game. Though that does subsequently mean that any long-standing bugs with the older model will apply to their versions of FIFA 18 as well.

But regardless of the underlying program they’ll run on, FIFA 18’s various versions will all likely involve new circuits, and stats upgrades to current teams. There may, however, be a few missing ones, such as China’s Super League. In turn, that takes out a few modern stars and stats monsters that FIFA 17 players might have been relying on.



Chelsea And FIFA 18 Mercilessly Trolled After Blues Tweet The Journey’s Alex Hunter

Chelsea and FIFA 18 have found themselves the victims of some merciless Twitter trolling following a bizarre exchange on the social media platform.

Users chimed in when Chelsea responded to a tweet from Alex Hunter – the main character from FIFA 17’s story mode, The Journey.

The story is set to continue in 18, picking up directly from where it was left last year.

EA have promised more football stars to feature in this year’s game, with Cristiano Ronaldo confirmed so far.

And it appears EA have gone one step further by creating a mock Twitter account for Hunter.

With EA teasing that a move could be on the cards for the youngster, Chelsea decided to respond positively to a tweet of Hunter’s.

However, the mock Twitter account decided to reply with a cryptically: “Top club, amazing fans, tough decision ahead!”




EA Sports Add New Tackling Function That Will Vastly Improve Your Game

EA Sports have announced a new method of tackling will be included in the upcoming FIFA 18 release, and it will vastly improve how you approach defending in the game.

The new ‘hard tackle’ will be a halfway house between the traditional conservative standing tackle, and a full-blown sliding challenge.

Often a slide tackle will result in a player being unable to recover in time to get a second challenge in on an attacker, while a standing tackle is sometimes ineffective and the opponent can find ways to dance around the challenge.

So the latest addition will be music to the ears of those players who have struggled to time their defending well.

How will it work? Players will now be able to hold down the tackle button on their controller, and the player will perform the challenge.

The issue will all be about timing however – having played a preview of the latest game, we noticed that you have to be better at timing challenges to ensure the hard tackle is performed, and we found that you would have to start holding the button down by about half a second to ensure a challenge was made.

The benefits of the tackle is that you are now much more likely to win the physical battle, without having to recover from getting up off the ground, like you do when you perform a sliding challenge.





EA promises improvements in FIFA Ultimate Team

In a recent interview with Dream Team Gaming, EA SPORTS’ lead gameplay producer Sam Rivera has promised that steps have been taken to improve upon the shortcomings of FIFA 17.

One of the biggest issues was with FIFA Ultimate Team’s online connectivity that caused lagging during matches and games ended abruptly. Rivera said that there have been decisions made in the past about putting servers around the world.

“So, now what we are doing is that there is a group of people just specifically working on connectivity – and they are working very hard to try and provide the best experience.

“Obviously because of geographical reasons, it’s not easy but we are aware that some people are experiencing bad things – especially with competitive gaming.”

The EA producer also talked about the Nintendo Switch version revealing that there was a big team of people working on it and that the gameplay would be fun and different.

FIFA Ultimate Team began as an add-on feature in the FIFA 09 edition. The FUT enabled players to build their own dream team with use FIFA Coins and the feature has since undergone a range of substantial changes.

According to Rivera, the internet connection may not be the only thing contributing to lag during the game. The TV could also be affecting the gameplay.

Some of the ways to improve the gameplay while playing on TV are –

If playing on a TV, chances are it’s got a host of flashy picture processors switched on which can affect input delay. Most TVs have a ‘Gaming’ preset usually found in the ‘Picture’ section of the ‘Settings’ menu.

‘Game’ mode works by turning off a load of these processors such as ‘Motion Blur control’ and ‘Noise Reduction’ which can lower lag by upto 50%.

Turning off the ‘Eco mode’ and reducing the backlight can create a much more detailed imagery, enhancing the overall experience and also improving the contrast

Make sure that the console signal is progressive rather than interlaced. If it is interlaced then the console signal will have an “i” after it, 1080i. If it’s progressive, then a ‘p’ after it, ‘1080p’.

EA producer Andrei Lazaresco talked to Eurogamer about how FIFA 18 made use of Nintendo Switch Nvidia Maxwell-based Tegra X1 chip by using physical-based rendering. He spoke about how the Ultimate Team would feature on Nintendo for the first time to be played on the go – on a plane, on a bus or even from a hotspot.

FIFA 17 was a brilliant game in many ways but was far from perfect. With the game scheduled release coming close, FIFA 18 is already generating a lot of buzz and the revelation of an improved Ultimate Team will only make waiting for the game’s release more difficult.

FIFA 18 Ultimate Team to Improve Previous Connectivity Woes

FIFA final team should be your video game football skills and understanding of the real test. In most cases, it is proven to be a test of the Internet connection – not your opponent’s test. Disconnected, extensive lag, server problems – all of which would damage your version of the extreme football team’s fantasies about others.

However, according to EA SPORTS’s response to Dream Team, this will improve in FIFA 18. Game producer Sam Rivera promised that his crew provided adequate attention and seriousness to the connection problem.

As to why they put these efforts on the network: they are ambitious. FIFA’s events are increasingly related to the public image of the game, especially as the team takes over the high-level players and represents the team on the digital lawn. Players like Paris Saint-Germain and FC Schalke may also place their jersey on FIFA 17 players because they are the stars of the league, and is expected to continue through FIFA 18.

FIFA 18 will be released on September 29, 2017. It will come to each platform – PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC. No version of the Frostbite engine will also come out of the Nintendo switch.



PES 2018 Demo Release Date Confirmed As Beta


PES 2018 demo release date has been confirmed by Konami for PS4 and Xbox One, they also said more in the PC and FIFA 18 competition.

The PES 2018 demo is usually a popular release that allows players to try limited teams and game modes.

It seems that this year will be different.

The PES demo usually appears before the competitor’s FIFA 18 version, and this year’s fans seem to start experimenting as early as possible.

The PES 2018 beta test starts at 8:00 am on Thursday, July 20 until Wednesday, July 31 at 3 am and will include the following pattern:

Included modes:
Fast match
Online CO-OP

In an interview with Shacknews, PES on behalf of Adam Bhatti revealed that the team plans to launch the game beta.