It’s that time of year again when Arsenal supporters are ready to be incensed that Eden Hazard has yet again, inexplicably, pulled in a higher FIFA 18 player rating than Alexis Sanchez. Of course, if Alexis is at Manchester City, then who really cares.
Anyway, with FIFA 18 right around the corner, Pain in the Arsenal is set to do what we do every year – take our best, educated guesses as to what each Gunner will be rated come the next edition of the most esteemed sport’s game franchise in the world.
And it couldn’t really be any more exciting, what with Alexandre Lacazette now leading the front like. This Gunner attack, with or without Alexis, is going to be one of the best rated attacks in the game. That is, assuming that the EA Sports overlords don’t screw us out of what we deserve.
Anyway, in this article, we will cover each and every Arsenal first teamer. If they are listed on the club’s website, they will be here. Even guys like Carl Jenkinson and Lucas Perez who figure to be gone before the game comes out, perhaps even before I finish typing this sentence.
These aren’t our “what they should be ranked” ratings, these are the ratings that we think they will actually be come the release of the game. And so, without further ado, let’s get into those ratings, starting with a reserve goal keeper.
If there’s anything that can get you to appreciate real-world soccer referees, even after they’ve seemingly screwed over your favorite team, it’d have to be dealing with their digital equivalents in FIFA 17. The good news is: with FIFA 18’s update to their underlying logic, players should hopefully go through fewer broken controllers as a result of, shall we say, highly questionable decisions and calls.
Per Kicker’s interview with EA Creative Director Matthew Prior, the problem seems to be rooted in the Frostbite engine used in FIFA 17. While their calls are technically “correct,” based on the data given, how they were visually represented could differ in significant ways, frustrating players when a seeming non-issue gets their team carded.
That does raise a question, though: will the AI update only apply to the PlayStation 4, PC, and Xbox One versions of FIFA 18? The Frostbite game engine was implemented specifically for singleplayer campaign mode The Journey, and won’t be present for the PlayStation 3, Xbox 360, and Nintendo Switch versions of the most recent title. Those three will be using a downgraded engine, utilizing only updated stats for players instead of the graphical and logical overhaul planned for newer-generation platforms.
If the referee logic problem is based on the Frostbite engine, it would make sense not to implement AI updates to the older-platform versions of the game. Though that does subsequently mean that any long-standing bugs with the older model will apply to their versions of FIFA 18 as well.
But regardless of the underlying program they’ll run on, FIFA 18’s various versions will all likely involve new circuits, and stats upgrades to current teams. There may, however, be a few missing ones, such as China’s Super League. In turn, that takes out a few modern stars and stats monsters that FIFA 17 players might have been relying on.
Chelsea and FIFA 18 have found themselves the victims of some merciless Twitter trolling following a bizarre exchange on the social media platform.
Users chimed in when Chelsea responded to a tweet from Alex Hunter – the main character from FIFA 17’s story mode, The Journey.
The story is set to continue in 18, picking up directly from where it was left last year.
EA have promised more football stars to feature in this year’s game, with Cristiano Ronaldo confirmed so far.
And it appears EA have gone one step further by creating a mock Twitter account for Hunter.
With EA teasing that a move could be on the cards for the youngster, Chelsea decided to respond positively to a tweet of Hunter’s.
However, the mock Twitter account decided to reply with a cryptically: “Top club, amazing fans, tough decision ahead!”